//---------------------------
// Includes
//---------------------------
#include "StdAfx.h"
#include "RenderContext.h"
//---------------------------
// Defines
//---------------------------
//#define GAME_ENGINE (GameEngine::GetSingleton())

//---------------------------
// Constructor & Destructor
//---------------------------
RenderContext::RenderContext(GraphCamera *pGraphCamera, Light dirLight)
:m_pGraphCamera(pGraphCamera)
,m_Light(dirLight)
{
	
}
RenderContext::~RenderContext()
{
	
}

//---------------------------
// Eigen methoden
//---------------------------



